Digital Design Exhibition
2025 | Exhibition










Fashion Logo & T-Shirt Deign. Students will develop a fashion logo and T-Shirt design after conducting research, creating a mood board, and producing sketches. After refining the sketches and developing the final T-Shirt design, students will produce a refined design, these designs can be traced in illustrator from the sketches or any development work.
Visual Communication – Sense Of Place
2025 | Exhibition




Communication designers often create graphic languages to help define concepts, identities, symbols, objects, and places. A graphic language includes visual elements such as simplified forms, textures, patterns, and colour. Graphic languages are often ‘abstract’ representations of actual objects, e.g., buildings, or represent ideas, e.g., harmony. Abstraction is used to interpret and simplify forms to be meaningful and interesting. In addition to the form, colour can also be used to represent objects realistically or in abstract to express ideas, emotions, and moods, e.g., energetic, fun, serious, and clinical. In this brief, students aim to learn how to use abstraction and colour in graphic language.
Diamond in the Rough
2015 | Exhibition

Abstract: While one says that music is what feelings sound like, electronic music is truly a channel for music performance arts. In the meantime, during the audio-visual relationship research, Xiaoye Wang said “Every musical note has a corresponding visual elements and a live music show is also equivalent to a parallel visual performance” (Wang, 2013). It is important to note that there is a real intimate relationship between what to hear and what to see. For instance, one might associate the low frequency noise with the sound of the death, or he may link the high frequency harmony with the voice of the light. Although he does not actually see the light speaking, it is obvious that the two senses, sight and hearing, have the same role to play in music. Having considered the above analysis, it is reasonable to say that we can combine visual ingredients with the live audio elements to enhance the level of creativity of the piece that we are proud to call it a live electronic music performance. Hence, Diamond in The Rough (DiR) is the result of a transdisciplinary concept for this creative music project.
Ghibliary: An Approach to Fan Art
2015 | Exhibition

Abstract: By underlining the characteristic of a Studio Ghibli fan, this paper describes the essential role played by a fan-made fiction. Although a fan fiction is still a story about the characters from the original fiction, a philosophical discussion is necessary to reveal that a fan fiction is considered not only as a middle bridge for connecting fans together, but also as a forum for young creatives to express their views. Ghibliary, an approach to fan art, will be presented as a closer analysis, which will investigate how a fan uses natural constitutions and spiritual themes from the original movies as metaphors to expose cultural values to people and society. This is necessary to attain a deeper understanding of how fan fiction shapes an avant-garde creative practice medium.
